Wii sims 2 castaway help


















General How do i make an obsidian hammer?? Build Menu won't come up!? Tech Support How do I build a sea worthy boat? General More Questions ». The Sims passes million mark Updated Apr 16, Keep me logged in on this device. Forgot your username or password?

Main Quest. What's with the crates that wash ashore? Log In Sign Up. Keep me logged in on this device Forgot your username or password?

Don't have an account? Sign up for free! What do you need help on? Cancel X. Would you recommend this Guide? Yes No Hide. Send Skip Hide. Message Sent. Permission to use the guide on a web site may be obtained by email at the address listed above.

Any unauthorized use of this guide is strictly prohibited and a violation of copyright. Version History 1. Must update plan section at my next opportunity. About The Sims 2: Castaway [abts] ii.

Starting the Game [strt] a. Careers [crrs] b. Skills [skll] c. Personality Traits [pstr] d. Motives [mtvs] iii. Walkthrough [wlkt] a. Life's a Beach [pier] c. The Second Island [tsib] d. After the Rope Bridge [atrb] e. Island of the Volcano [iotv] f. Temple of the Llama People [tolp] g. Approaching the End [ateg] h. Crystal Island [cici] i. Pick a Path [papb] iv.

Treasure Map Sections [tmsc] v. Hieroglyphics [hier] vi. Llama Family Statues [llam] vii. Plans [plan] a. Tools [tool] b. Firepits and Stoves [fpas] c. Seating [seat] d. Lighting [lght] e. Beds [bsds] f. Tables [tbls] viii. FAQ [fqaf] ix. It is EA's third attempt at a console version of The Sims and they seem to be getting better with each addition. The Wii release is rated T for Teen.

Customize their appearance to your heart's desire. You will be able to edit their Body, Fashion, Personality and Name. You'll also be able to choose from a list of career opportunities for each sim. Each profession offers different advantages to your sim. Careers [crrs] Doctor - adds to Mechanical and Logic attributes. Musician - adds to Creativity attribute. Chef - adds to Cooking attribute. Executive - adds to Charisma attribute. Teacher - adds to Logic attribute.

Ranger - adds to Body attribute. Mechanic - adds to Mechanical attribute. Skills [skll] Skill: Mechanical Improve by: Making a camp-fire or other outdoor activities Required to: Be able to craft more complex objects Skill: Charisma Improve by: Talking to other sims Required to: Facilitate positive interaction with NPCs Skill: Body Improve by: Gathering resources, climbing trees, physical activities Required to: Accomplish any strenuous feats catch a shark, etc Skill: Cooking Improve by: Making simple meals over a fire Required to: Use better cooking items fancier stoves, etc Skill: Logic Improve by: Intelligence-stimulated activities like chess.

Required to: Use better furniture Skill: Creativity Increase by: Make clothes, play musical instruments Required to: Make objects, implement bungalow plans c. Personality Traits [pstr] Different zodiac symbols result in different character profiles. Motives [mtvs] Hygiene Unlocked by: First social interaction. Improved by: Swimming in the sea or hot springs.

Hunger Unlocked by: Beginning of game. Improved by: Well Comfort Unlocked by: Sitting down Improved by: Obtaining nicer furniture.

Music, games, talking, etc. Unfortunately, a storm hits no one checked the weather? All six of you are washed up on a tropical island somewhere in the middle of the ocean. You the captain must start a new life from scratch. Upon arriving you will receive your first survival tutorial book entitled "Moneywell's Big Book of Survival".

How convenient. It comes with a series of goals that you'll need to complete if you have any hope of uniting your crew members. One important thing to remember as you begin life on First Beach is that you should collect or identify everything you see. Do so using Driftwood. Run over to the ocean to find an area where the fish are swimming. When one jumps out of the water, stab it with the spear. Head over to the fire pit and choose the "cook meal" option.

Book 1, Section 1, Goal 3: Explore the Jungle Explore the thorny plants along the path to the middle of the jungle. Easy enough, no? Book 1, Section 1, Goal 4: Make a Shelter All you need is a roof, which you can find under the "Plans" tab in the menu.

At this point, you can head into the Deep Jungle. Proceed down the path to Pier Beach after collecting the hieroglyph. There are a few things that you can do here. Inspect the Ancient Pier to reveal the fact that there is another island.

You should also unlock the Comfort and Fun motives. To figure out how to do that, see the motives section of this guide. Go through this new jungle Skull Rock Jungle and to the left of where you enter you will see another feet symbol.

This is the River Plains. Upon seeing my slight frame, my beloved mother insisted that I could not leave this island until I have proven to her that I know how to eat properly. I am hoping with little cause for optimism that she leaves before the end of my natural life. First you must build a chicken trap at your workbench.

Then go to the West River Plains or another location where chickens are found. When you see the chicken, walk over to it. It will fly away, but you will have an option to "Set Chicken Trap". While you're there, also collect the feathers it left behind.

Set the trap, and come back in a little while to check if you caught a chicken. You can build as many of these as you'd like, and build your own Chicken Empire!

Bane of many Sims' deserted island experiences. There are no fool-proof ways as of yet to hunt a boar. They are most commonly found on the third island in the Geyser Plains.

However, there are reports of boars on Airplane Island in the Airplane Jungle. To hunt the boar, you must follow it around and irritate it. It might leave the screen. If it does this, find another boar and try again. If you can get the board cornered, it will often attack.

You can also try to lure it by leaving food out, or by building a garden and not fencing it in. Once it attacks you, you will see a brown dust cloud. If you win, you will receive some leather, some boar tusks, and a ham. An easy way to get the boar to fight you is to box it in with furniture. Once you are on the same screen as the boar, go into plans, and place beds, couches, or any furniture of your choice around the boar so that it can't escape.

A little tricky, but helpful to catch that annoying boar! For fishing tips, see the goal "Cook a Fish" above. Again, they have been found on the second island, but this is rare. Basically, keep fishing until you think you will never catch a shark, and someday you will. Or,perhaps, you have decided to say goodbye to the real world, and you are ready to more firmly establish your new tropical home. In either event, welcome to the exciting world of dirt farming!

Foraging for food requires a lot of energy, and if you can collect all your food in one place, you can maximimize your chance of survival by minimizing your exposure to the wilds of the wilderness. So grab a hoe, and let's go! You must also have crafter the hoe. Place it, then leave the menu. Walk over to it, and you will get the option "Plant Sprout". Select which crop you want to grow- you may grow either food or resources. It must be the triving jungle climate.

After about 15 minutes real time, go back and check your crops. If you planted very quick growing plants like bamboo or sisal , they will definitely have grown. Walk over to it, and select "Add Chicken". Walk up to your chicken and select "Serenade Chicken".

For some odd reason, this causes it to lay eggs. Select "Harvest Eggs". You can harvest as many eggs as you'd like, just keep serenading the chicken.

For this, you will have better luck with a canoe. Make sure you have at least a Provisional Bed or Cot. Sleep until your Sim will sleep no more, and then go to your fire and cook some guarana. Warp over to the East Beach if you're not already there , walk over to your canoe, and select "Explore". Stickywick Location: Volcano Island, South Volcano Beach Explore 3rd island I have arrived on the third island, the final survivor of the HMS Poodle, having paddled to safety on the back of my manservant Haythornwaite.

As for the others, their fate lies inscribed somewhere in the belly of a jungle boar, who are my second journal as I fled for safety of Haythornwaite's able back. Suffice it to say that the crew fell to the multiple miseries of a dozen mutinies, the unslaked hunger of ravenous boars, and an ill-advised journey across a span of devil quicksand, which I have named Biscuit-sand, in my honor.

Go right where the path splits, and just keep going back into the jungle until you find the springs. You must have all 9 Heiroglyphics see "Heiroglyphics" section below to open the door.

I did it the "hard way" climbing up the side of the volcano, which takes energy , but you also get a piece of the treasure map that way.

Go through Geyser Plains, and chisel away at Geyser Rock. If you are standing in front of the geyser and your Sim just shrugs, go right and you will see a little hill.

On the top of that hill is a rock. Go stand next to the rock, and choose "Inspect". You will then be on Volcano Overlook. To your right you will see a steep hill with what look like ruins. Find the Footprint Symbol, and choose "Explore". If you have enough energy, you will make it to the top. This strange creature appears to be a new species, so I have named it the Biscuit Goat-Horse, in honor of myself.

Why did these people worship this Biscuit Goat-Horse? Perhaps more will be revealed when I make the arduous climb up the ancient staircase that wraps itself around the volcano.

Pity Haythornwaite isn't here Stand by it and select "Repair". This will unlock the fourth island, Crystal Island. It will also allow you to make glass. Walk over to it and pick it up. You'll see the foot symbol. Walk over to it, and select "Explore". I have now lived on these islands for many, many months, and I find myself abandoning the amenities of a balanced mind.

On the positive side, I found a crown and have declared myself King Biscuit I of the Biscuit Islands, named in my honor. Tonight, having used the crown in a most creative way to open a secret door to a magnificent palace, I will marry my longtime companion these many months, a petite and well-mannered coconut I have named Elizabeth.

May we live long and happy lives. Good bye for ever. Since this is my walkthrough, you'll get my point of view. Walk over to the locked door and select "Inspect". Your Sim will know what to do. Watch in amazement. By my seven beards, I have never met a woman as stubborn as my mother, the Dread Pirate Edith. We are now three years since she interrupted the preparations for my next voyage, and she has now comandeered my equipment and my men to build herself a country villa so that she may retire in peace.

I curse her and her peanut butter cookies.



0コメント

  • 1000 / 1000