Also, many "middleware" graphics and game development packages are available for Windows platforms, and some do not require significant programming skills. If you are confident, or simply have a dream of making a game with high-fidelity graphics or an app with complex graphics content , then read on!
Skip to main content. This browser is no longer supported. Download Microsoft Edge More info. Contents Exit focus mode. Please rate your experience Yes No. Any additional feedback? In this article. Prerequisites for developing with DirectX. When you start to develop a Windows app using DirectX, keep the prerequisites on this page in mind. This includes the technologies you need to know before you dive in.
Get started with DirectX for Windows. I've started adding links to each lesson that point to downloadable versions of each demo program. I haven't finished them all, but I'll definitely have all the DirectX 11 and If you've been experiencing issues with Firefox on this site, they should now be fixed.
Do let me know if any of the problems are persisting, or any new ones arise. I've got a long list of tutorials to add to this site, but I need to know what to do first.
I'm looking at building tutorial sections for Windows Phone, model rendering, text rendering, Windows 8 style input, Windows 8 style multiplayer, and XAudio. I also want to write a few sections for more advanced rendering effects, like shadows, post processing, and particle systems. Is anyone interested in such topics? Also, should I focus on Windows 8 "metro" development, or should I stick with the desktop?
Click on the "Quick Feedback" link in the sidebar and let me know what you think. Contact Contact me here: Twitter: dastopher Email: chris directxtutorial. Color Theme. Desktop Windows 8 Style Universal Apps. February 22, - DirectX March 22, - A Word on Updates I tend to come and go from this site, writing new content in spurts of several months at a time, then working on other projects for a while.
March 13, - New Lesson, and Slight Reorganization I've rearranged some of the Metro tutorials to have a section that focuses on textures.
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