Bounty hunter end game gear


















Chaff Flare heals all allies around you. This effect can only occur once every 10 seconds. Activating Power Yield grants a major absorb shield for 3 seconds. When Shoulder Cannon is put on cooldown, it applies Autocannon to you for 60 seconds, firing a rocket at your current target whenever you deal damage.

This additional rocket can fire once every 10 seconds. Carbonize vents 5 heat for each enemy it hits. Each time you take damage while under Power Yield the cooldown of Explosive Fuel is reduced by 3 seconds. This effect cannot occur more than once every 3 seconds. When Explosive Fuel ends, it detonates dealing elemental damage to all enemies around that scales with Firefall stacks.

The trade-off is that this set has no actual set bonus ability like normal set bonus pieces. This effect is removed when combat ends. This effect cannot occur more than once every 8 seconds. Go here. Log in Register. Remember me.

Search All Databases. Companions, Contacts, and Followers. X —— Armormech Leveling 4. X —— Armstech Leveling 4. X —— Artifice Leveling Pre X —— Biochem Leveling Pre 4. X —— Cybertech Leveling Pre X —— Synthweaving Leveling Pre X — Discipline Builder 4. X — Discipline Builder 5. On the bottom are your weapons or weapon and shield or weapon and tool based on class and role. On the left side are Relics, Implants and Tactical.

The Horizontal progression involves you finding the best possible items for each slot and reaching the best stats balance. To speed things up you can reach out to one of the shortcuts I mentioned earlier. Tech Fragments are a brand new currency introduced with Onslaught.

You can use them to buy new pieces of gear from the dedicated Vendors on the Fleet. You earn Tech Fragments from almost any activity and mission you do at level You can also get them through the Activities Window when you queue up for something. They even drop when you Deconstruct items and there are so many items you will be looting but wont need. Next come the Daily missions. Never forget to pick up all missions from the Fleet mission terminals.

There is a hard limit at how many Tech Fragments you can own at any given time. They are also Legacy-bound, meaning you can earn and spend them on any character of your Legacy. To see how many Tech Fragments you currently have, open your Inventory and navigate to the Currency Tab from the top right. They are located on the outer ring in the Supplies Section.

Find the one that is specific to your class and browse its contents. The Mounts vendor offers you a limited selection of unique mounts that cost both Tech Fragments and Credits to purchase. The Pet Vendor is right next to the Mounts Vendor. His collection of mini-pets is very small, but consists of rare individuals. Mini-pets are small beasts and creatures that, when spawned, fill follow you around.

They do not boost your in-combat performance. They just look cute and jump around you. They also make sounds when you click on them. This guy sells random gear pieces of any sort. The items you get are specific to your currently active Class Discipline. The Item Rating of the gear piece depends on your current Item Rating.

This vendor is good for when you are stuck with a piece of armor that you cannot get to drop and is holding you back. Simply purchase an unidentified box and equip the item you get. It may not have the stats you need, but will progress your IR, which is the most important thing during the Vertical Progression. If you are nearing the cap of the allowed Tech Fragments, stop by this vendor and purchase items to both free up space for more Tech Fragments from your next expeditions and to upgrade your current gear.

Kai Zykken, also know as the Merchant of Mystery is a special vendor. He offers a different and unique set of items for sale. Because his contents are randomized, the prices for the items there are quite attractive. Your best practice is you stalk him each week and not miss a good deal of a set bonus or a tactical you need. I may repeat this statement a couple of times in the course of this guide.

If you are planning to tackle Ranked PvP, if you want to do Master Mode Operations or just want to see your character equipped with the top gear, then you should farm it all.

I mentioned earlier that the higher the difficulty of the content, the better the rewards will be. You should be careful and not overstep your boundaries. You can only do content you are geared enough for. There are various mission on the Fleet and other locations that reward you with different prizes based on the difficulty of the content they ask you to complete. If you do Story Mode Operations and Flashpoints, the challenge will be minimal, but so will be the chances of you getting good items that will further progress your EndGame gear grind.

Higher difficulty content not only has a better chance for a good gear piece to drop more often, but the number of loot that drops is higher. You simply get more items at the end of a Master Mode Flashpoint compared to the same run if you did it in Veteran Mode. Note that some times you have to still manually choose the difficulty of your next activity.

By the time you finish it you will be level You will also receive a full set of gear IR as rewards from the missions you complete on Onderon and Mek-Sha. This is your starting point for the Vertical Progression. From here you farm whatever content you want in order to get as quickly as possible through the Item Rating Tiers all the way up to IR Going through Onslaught is not mandatory. Any Veteran Mode Flashpoint or Uprising and any Story Mode Operation will scale your abilities and boost your stats, so you do not need gear for these.

You can skip Onslaught and get to the gear farm directly if you prefer. Starting right from IR is just easier and quicker. But if you want to, you could, of course. If you decide you are not going for the high difficulties and tougher content, you do not need to be wearing the highest tier of gear either. Note that any story and bolstered content does not require higher tier of gear.

You get bolstered to compensate for your lower stats. IR can be used by characters from level 71 to level IR and higher can only be used by characters level Flashpoints are your best resource for gear as you grind through the tiers. Flashpoints are the middle ground between the most casual content Solo missions and Heroics and the Operations and PvP.

Flashpoints are the most rewarding content based on items earned per hour played. Even when you are up to IR, you can continue doing Flashpoints as they are the best source for the Horizontal progression as well. Hammer Station is the second Flashpoint as you start the game.

It is quite easy and can be completed in less than twenty minutes by an experienced group of players, who know the mechanics. The mechanics are nothing extraordinary as well. A balanced group of the classic setup of two DPS, one Healer and one Tank is ideal for this to speed it up. The Red Reaper can be completed in even less than ten minutes, but that would require good knowledge of the encounters and a lot of stealth movement from the whole team.

The Flashpoint is relatively easy and if you prefer to run it, you would rely on the boss drops rather than on the trash pulls, because while using stealth to speed through the areas, you will not be defeating the trash mobs. If you find yourself a decent group of friends or join an established guild Ops team, Operations should become your primary source of gearing.

When you know the mechanics, Operations could yield you more and better loot than the Flashpoints. If not, however, it could be a drag.

Story Mode Operations are very forgiving to both DPS and Healer classes, but tanks would still need to learn the tactics ahead of time to make their life inside the Operations a little smoother. Warzones are entertaining and a great way to get to know the class and role you play even better. BioWare changes in Update 6. They also upped the rewards you earn for a completed daily or weekly PvP mission to compensate for that.

As of Update 6. There are several tricksyou can use to speed up the gearing and they do not involve cheating or exploiting. You can only hold up a limited amount of Tech Fragments at any given point. You keep getting them, though.

The two relics will always be one tier higher and there is a very high chance that the Random Equipment will also be one of the items you have not yet upgraded. While grinding Vertically through the tiers, you should always slot the highest IR item you have.

Some times the stats will be the wrong ones, but BioWare made it so that you are forced to slot the wrong item in order to make the system allow you to progress further up. The items in your inventory will have green arrows pointing up. Usually this means that the item in your Inventory has better stats and higher IR than the one you are currently using. They cost nothing to place on an armor piece, but will still boost your Item Rating.

Even if the mod has the wrong stats, in the vertical progression you care about IR, not stats balance. Be aware that the arrows are some times wrong. Check the IR and stats manually each time to make sure the system is not misleading you. Enable the settings underlined in the above screenshot. You will find them in the ESC menu in Preferences — User Interface to get more detailed information about the gear you are wearing and looting.

Once you get a piece of armor or an Implant or anything that is as high as you want it to be ideally IR, of course , transfer it across your alts via the Legacy Bank.

If you do Operations, playing alts will allow you to farm gear faster, because this way you can avoid the lockouts. Keep yourself from burning out while you grind! You can do a couple of Flashpoints on a DPS character, then move on to a Healer and do another few runs, then switch to a tank.

All the time keep transferring your gear through your Legacy Bank or via mail. If you decide to play alts in Operations, but have the ultimate goal to gear up your main character first, the best approach is to have the alt be the same class and role. This will allow you to gather gear pieces for your specific class and role much quicker. You can also play for the other faction. It wont matter if you play a Marauder or a Sentinel.

The gear for each two mirror classes is identical. It is quite an expensive process and it requires significant investments.



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